![]() That's not necessarily a bad thing in some regards, because it can mean that the player needs to focus on mastering the junction system instead of just trying to brute force their way through the game, but the problem is that this also consequently has the result of causing people to just not level up at all, and reap the benefits of junctioning without actually leveling and thus closing the gap between monster stats and ally stats. Sure, you get some extra hp and a little bit of stat growth, but the reality is that for the most part, leveling is bad because the enemy growths far outstrip the player growths. As a matter of fact, in many instances, the levels are actually detrimental to the game. Levels: Don't matter in this game at all. ![]() Well, to actually start, we'll have to analyze what's wrong with the game in the first place (yeah, I know there's a lot anyone could rant about, but we need to focus on the big things). I'll be uploading each boss once every couple of days: Feel free to drop in and offer any feedback or advice as I'm very rusty with the game. It's to get me a bit more familiar with the game's systems and how the stats translate in actual gameplay (looking at formulas isn't very practical). I've also got a challenge run on YT going where I fight each boss at their highest possible level with a party at the same level but no stats junctioned with Magic. There's scope to work on the game's story as well, but that's not a priority right now suggestions still welcome on that though. So first off, we've got this Google Doc here that people are free to contribute to it's a sounding board for suggestions on how to fix certain things that are broken or not working very well in FF8 and suggestions for things to add. But to do that, I need to get more familiar with the game itself and hear ideas/feedback from more experienced FF8 players & fans of the game. ![]() So with FF7 NT completed, I've been preparing to start work on a follow-up mod for FF8 that'll be geared at rebalancing the game's systems and eventually adding new content like events and fights. ![]()
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February 2023
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